Island of Doom Software Inc. provides mobile & game software development and graphic design services. We’re based in Halifax, Nova Scotia.
You can contact us at email@example.com
I have been in the mobile app development business since 2006 (the glory days of J2ME). Nowadays my focus is on Unity, iOS, and Android, upon which I have built several successful apps. As the lead technical partner of Handelabra Games (based in Cleveland, Ohio), I have shipped popular games (Sentinels of the Multiverse, Spirit Island, Aeon’s End, One Deck Dungeon, Bottom of the 9th, Uncle Slam, Expo Bingo), productivity apps (RE.minder), and niche services (GAME.minder).
I am a Graphic Designer and Illustrator. My most recent work can usually be found in mobile apps (for iPhone and iPad). Although I am partial to whimsical design with bright colours and organic forms, I am always interested in exploring different styles and ideas.
I was officially introduced to the digital world of art creation through my partner John Arnold, who has a contagious passion for computers, games, and the like. My background is traditional art forms but once I got a Wacom tablet, there was no stopping me!